Tuesday, August 4, 2009

Atlantica Online Bot v0.K

Latest Atlantica Bot version

Update to v0.K

Changelog:

-Added PixelChecksumMaker for Quest / monsterInfo / VisibleGUI Checksums

-Added Memory Read for the Cursor ID's , in case it doesnt work the Buttons still exist

-Changed some visuals in the BotGUI

-Changed the Pixelchecksum to see if the ComboBox for the MonsterInfo is open

-The Bot will allways "sit" if it stops AutoMove, to refresh the Moving Memory

-The Bot uses a Bird View outside combat, which allows for some more easy targeting
Its just the start of the bird view, as it possible offers a lot more options

-Some tweaks and other changes

Get it here

3 comments:

  1. I don't understand how to get the automove monster to work threw monster info!!

    I put on the monster info hit alt+m then start the bot but all it does is switch between monster info tab and another tab back in forth!! other then that works good thanks

    ReplyDelete
  2. they did update to game!! Cheat engine freezes game sometimes and when you get the numbers for life and mana comes out wrong

    ReplyDelete
  3. [Explain your Problem]
    well used to work then there was a 300 meg patch and now doesn't work

    Did same instructions as usual and as you see doesn't find proper life and man totals all it does is sit and stand over and over

    please help me fix

    PS there is going to be another update!! And I have found a site that has you thing on it that you have to pay to get

    Thanks

    [Date]
    Date=08/26/2009 20:35:21

    [System]
    System Version=WIN_VISTA
    ServicePack=Service Pack 1
    ProcessorArch=X86
    DesktopHeight=1024
    DesktopWidth=1280

    [BotVersion]
    BotVersion=Attack Bot WINDOW v0.K.exe
    [Bot Options]
    LifeBarPixelsearch=0
    ManaBarPixelsearch=0
    [Basic Tooltip Info]
    =
    $numberOfMercs = 9
    $Mem_Read_Sit = 0
    $Mem_Read_CombatInProcess = 0
    $difMonsterAutoMove = 3340.56507181779
    $DifAutoFood = 0
    LifeBarFilled = 1 1 1 1 1 1 1 1 1
    $Mem_Read_AutoBattleNumber = Function Not Used
    $Mem_Read_AutoBattleActive = Function Not Used
    $CurrentcursorString = Unknown | 0x00010003

    [LifeMana]
    =dead = 0
    Main Life: 0 | 0 Magie: 0 Magic Invalid | 0
    Merc1 Life: 0 | 0 Magie: 0 Magic Invalid | 0
    Merc2 Life: 0 | 0 Magie: 0 Magic Invalid | 0
    Merc3 Life: 0 | 0 Magie: 0 Magic Invalid | 0
    Merc4 Life: 0 | 0 Magie: 0 Magic Invalid | 0
    Merc5 Life: 0 | 0 Magie: 0 Magic Invalid | 0
    Merc6 Life: 0 | 0 Magie: 0 Magic Invalid | 0
    Merc7 Life: 0 | 0 Magie: 0 Magic Invalid | 0
    Merc8 Life: 0 | Magie: 0 Magic Invalid | 0

    ReplyDelete